Nov 26, 2019
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app.
Reflectly, a unique journaling app, won this year’s award for innovation by pushing the boundaries of Material Design and bringing it to life...
Nov 26, 2019
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app.
Ruff is a focused note-taking app that won this year’s award for theming, building an expressive identity through the consistent application of...
Nov 26, 2019
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app.
Trip.com is a travel app that won this year’s award for universality by accounting for users around the world with over a dozen supported...
Nov 26, 2019
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app.
Scripts won this year’s award for Experience, with creative interactions, navigation, and content presentation. In the interview, I spoke with...
Oct 30, 2019
In this episode, Liam speaks with Bradley Munkowitz, also known as designer/director GMUNK, unpacking Munkowitz’s scintillating psychedelic aesthetic — inspired by actual psychedelic experiences — and why it’s important as a designer to continually challenge and be challenged, maintaining a healthy discomfort...